lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/Rcdg5Dkz"] [Date "2024.05.28"] [White "interestingfella"] [Black "Lmaoooooooooooooooo"] [Result "1-0"] [UTCDate "2024.05.28"] [UTCTime "09:35:21"] [WhiteElo "2066"] [BlackElo "2456"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 g5 2. h4 gxh4 3. Rxh4 Bh6? { (-0.27 → 1.28) Mistake. e6 was best. } (3... e6 4. Rxh7 Rxh7 5. c4 Rh3 6. Nxh3 Ba3 7. Nxa3 Ne7 8. Qb3) 4. Rxh6 Nxh6 5. g4 Nxg4 6. Nh3 Nxf2 7. Kxf2 Kf8?! { (1.65 → 2.37) Inaccuracy. e6 was best. } (7... e6 8. Ng5 Qxg5 9. d3 Qxc1 10. Qxc1 Ke7 11. e4 a6 12. Na3 c6 13. Bg2) 8. Ng5?? { (2.37 → 0.15) Blunder. e3 was best. } (8. e3 e6) 8... Kg7 9. Nxf7 Kxf7 10. e3? { (0.89 → -0.75) Mistake. e4 was best. } (10. e4 Kg6) 10... b5 11. Bxb5 h5 12. Bxd7 Qxd7 13. Qxh5 Rxh5 14. d3?? { (-0.71 → Mate in 11) Checkmate is now unavoidable. Kg2 was best. } (14. Kg2 Qxd2) 14... Qxd3 15. cxd3 Kf6?? { (Mate in 10 → -3.00) Lost forced checkmate sequence. Be6 was best. } (15... Be6 16. Nc3 Bxa2 17. Nxa2 Nc6 18. Nb4 Nxb4 19. Rxa7 Nxd3 20. Rxc7 Nxb2 21. Rxe7) 16. Nd2?? { (-3.00 → -6.81) Blunder. Kg2 was best. } (16. Kg2 Rh3) 16... Kg5?? { (-6.81 → -1.26) Blunder. Kf5 was best. } (16... Kf5) 17. e4?? { (-1.26 → Mate in 14) Checkmate is now unavoidable. Kg2 was best. } (17. Kg2 Kh4) 17... Kh6?? { (Mate in 14 → Mate in 8) Lost forced checkmate sequence. Rh4 was best. } (17... Rh4 18. Ke2 Rxe4 19. dxe4 Bh3 20. a3 Bf1 21. Kxf1 e5 22. b4 Nd7 23. Kg1) 18. e5 Rxe5 19. Ke3 Rxe3 20. Nf3 Rxd3 21. Bxh6 Rxf3 22. Bf4 Rxf4 23. b4 Rxb4 24. Rb1?? { (Mate in 3 → Mate in 11) Lost forced checkmate sequence. a4 was best. } (24. a4 Rxa4 25. Rxa4 Bg4 26. Rxa7 Rxa7#) 24... Rxb1 25. a4 Bh3 26. a5 Nd7 27. a6 Rb7 28. axb7 Bg2?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Bf1 was best. } (28... Bf1 29. bxa8=K c6 30. Kxa7 Nb6 31. Kxb6 Bc4 32. Kxc6 Bd5 33. Kxd5 e5 34. Kxe5#) 29. bxa8=K Bxa8# { Game ends by variant rule. } 1-0