lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Antichess Shield Arena"] [Site "https://lichess.org/K01p6kNk"] [Date "2022.01.20"] [White "RYSZARDO"] [Black "Simplychess92"] [Result "0-1"] [UTCDate "2022.01.20"] [UTCTime "16:59:32"] [WhiteElo "1233"] [BlackElo "1659"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+9"] [BlackTitle "NM"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4?! { (0.15 → -0.90) Inaccuracy. e3 was best. } (1. e3 c5) 1... d6?? { (-0.90 → Mate in 15) Checkmate is now unavoidable. g6 was best. } (1... g6 2. h3 b6 3. b3 a5 4. b4 axb4 5. Na3 Rxa3 6. Bxa3) 2. Nf3 Bxg4 3. Rg1?? { (Mate in 16 → -4.02) Lost forced checkmate sequence. Ne5 was best. } (3. Ne5 Bxe2 4. Kxe2 dxe5 5. Rg1 Qxd2 6. Rxg7 Bxg7 7. Bxd2 a5 8. Bxa5 Rxa5 9. f4 exf4) 3... Bxf3 4. Rxg7?? { (-4.19 → Mate in 13) Checkmate is now unavoidable. exf3 was best. } (4. exf3) 4... Bxg7 5. exf3 Bxb2 6. Bxb2 Kf8 7. Bxh8 Kg7 8. Bxg7 Qf8 9. Bxf8 Nf6 10. Bxe7 c6?? { (Mate in 8 → 1.61) Lost forced checkmate sequence. Ne4 was best. } (10... Ne4 11. fxe4 b5 12. Bxd6 cxd6 13. Bxb5 d5 14. exd5 h5 15. Qxh5 f5 16. Qxf5 Na6 17. Bxa6) 11. Bxd6?? { (1.61 → Mate in 8) Checkmate is now unavoidable. Bxf6 was best. } (11. Bxf6 c5) 11... Ne4 12. Bxb8 Nxd2?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Rxb8 was best. } (12... Rxb8 13. fxe4 h5 14. Qxh5 b6 15. Qxf7 c5 16. Qxa7 Rg8 17. Qxb6 c4 18. Bxc4 Rg3 19. fxg3#) 13. Kxd2 Rxb8 14. Ba6 bxa6 15. a4?! { (Mate in 8 → 14.23) Lost forced checkmate sequence. Qe2 was best. } (15. Qe2 Rxb1 16. Qxa6 Rxa1 17. Qxc6 Rxa2 18. c3 Rxd2 19. f4 Rxf2 20. h3 Rxf4 21. h4 Rxh4) 15... Rxb1 16. Rxb1 h5?! { (10.42 → Mate in 9) Checkmate is now unavoidable. a5 was best. } (16... a5) 17. a5 h4 18. Rb5 axb5 19. c4 bxc4 20. Kc1 c3 21. Kb2?? { (Mate in 11 → -3.09) Lost forced checkmate sequence. a6 was best. } (21. a6 c2 22. Kxc2 c5 23. Qd4 cxd4 24. Kd3 h3 25. Kxd4 f6 26. Kc4 f5 27. Kc5 f4) 21... cxb2 22. Qa1?? { (-3.07 → Mate in 12) Checkmate is now unavoidable. h3 was best. } (22. h3 c5) 22... bxa1=R?? { (Mate in 12 → Mate in 3) Lost forced checkmate sequence. bxa1=B was best. } (22... bxa1=B 23. f4 Bf6 24. f5 c5 25. h3 c4 26. f4 c3 27. a6 Be5 28. fxe5 f6 29. exf6) 23. a6?? { (Mate in 3 → -0.06) Lost forced checkmate sequence. f4 was best. } (23. f4 Rxa5 24. f5 Rxf5 25. h3 Rxf2#) 23... Rxa6 24. f4 c5 25. h3?! { (0.00 → -0.62) Inaccuracy. f5 was best. } (25. f5 Ra1 26. h3 Rg1 27. f4 a5 28. f6 a4 29. f5 Rg4 30. hxg4 h3 31. g5 h2) 25... Re6? { (-0.62 → 0.83) Mistake. c4 was best. } (25... c4 26. f5 Ra4 27. f4 a5 28. f6 c3 29. f5 Rg4 30. hxg4 h3 31. g5 h2 32. g6) 26. f5 c4?? { (0.28 → Mate in 10) Checkmate is now unavoidable. Re8 was best. } (26... Re8 27. f4) 27. fxe6 fxe6 28. f3?? { (Mate in 9 → -2.18) Lost forced checkmate sequence. f4 was best. } (28. f4 e5 29. fxe5 c3 30. e6 c2 31. e7 c1=N 32. e8=R Nb3 33. Rb8 a5 34. Rxb3 a4) 28... c3 29. f4 e5 30. fxe5 c2 31. e6 c1=R 32. e7 a5?? { (-1.22 → Mate in 4) Checkmate is now unavoidable. Rc4 was best. } (32... Rc4 33. e8=K Ra4 34. Ke7 Rb4 35. Kd6 Rb1 36. Kd5 a5 37. Ke4 a4 38. Kf3 a3 39. Kg2) 33. e8=B?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. e8=R was best. } (33. e8=R Rc8 34. Rxc8 a4 35. Rb8 a3 36. Rb2 axb2#) 33... Rc6 34. Bxc6 a4 35. Bxa4# { Game ends by variant rule. } 0-1