lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Weekly Antichess Arena"] [Site "https://lichess.org/tGvEkXvx"] [Date "2017.08.25"] [White "ogdougiec"] [Black "pappet365"] [Result "0-1"] [UTCDate "2017.08.25"] [UTCTime "19:04:28"] [WhiteElo "1719"] [BlackElo "1766"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Qxd7? { (1.34 → 2.82) Mistake. Nxd7 was best. } (3... Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3 Rxd2 9. Kxd2 Nh6 10. g4) 4. Qe2 Bxe2 5. Kxe2?! { (2.95 → 1.88) Inaccuracy. Nxe2 was best. } (5. Nxe2 Qxd2 6. Nxd2 Nd7 7. c4 Ne5 8. Nb1 Nxc4 9. b3 Nxe3 10. fxe3 c5 11. b4 cxb4) 5... Qxd2 6. Bxd2 a5? { (1.92 → 3.99) Mistake. Kd7 was best. } (6... Kd7 7. Nc3) 7. Bxa5 Rxa5 8. Na3?? { (4.04 → -1.14) Blunder. c4 was best. } (8. c4 Rxa2) 8... Rxa3 9. bxa3 g6? { (-1.80 → -0.20) Mistake. c5 was best. } (9... c5) 10. Nh3? { (-0.20 → -1.85) Mistake. Kd2 was best. } (10. Kd2 Kd7) 10... g5?? { (-1.85 → 0.27) Blunder. Kd7 was best. } (10... Kd7) 11. Nxg5 h6 12. Nxf7 Kxf7 13. Kd3?? { (0.42 → -1.27) Blunder. e4 was best. } (13. e4) 13... Nc6?? { (-1.27 → 1.10) Blunder. Bg7 was best. } (13... Bg7 14. a4 Bxa1 15. Rxa1 e5 16. g4 Kg6 17. g5 Kxg5 18. h4 Kxh4 19. f4 exf4 20. exf4) 14. Ke2 Nd4?? { (0.66 → 3.54) Blunder. Kg6 was best. } (14... Kg6 15. e4) 15. exd4 Kf6 16. Rab1 c5?? { (1.37 → Mate in 14) Checkmate is now unavoidable. Bg7 was best. } (16... Bg7 17. d5 Rh7 18. d6 cxd6 19. a4 e5 20. Rb3 Ne7 21. g4 Bf8 22. Rg1 Bg7 23. g5) 17. dxc5 e6 18. h4 Bxc5 19. Kd2 Bxf2 20. Rhd1?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Rb8 was best. } (20. Rb8 Bxh4 21. Rxg8 Rxg8 22. Rxh4 Rxg2 23. Rxh6 Rxd2 24. Rxf6 Rxc2 25. Rxe6 Rxa2 26. a4 Rxa4) 20... Bxh4 21. g3? { (-0.67 → -2.31) Mistake. Ke2 was best. } (21. Ke2 Be1) 21... Bxg3 22. Re1 Bxe1 23. Kxe1 Ne7 24. Rb8? { (-2.66 → -5.03) Mistake. a4 was best. } (24. a4) 24... Rxb8 25. a4 Rb5?? { (-5.34 → 0.00) Blunder. h5 was best. } (25... h5) 26. axb5 Nc6?! { (-0.70 → 0.27) Inaccuracy. h5 was best. } (26... h5) 27. bxc6 h5 28. Kf1?? { (0.36 → -1.51) Blunder. a4 was best. } (28. a4 h4 29. a5 h3 30. a6 h2 31. c7 Ke7 32. Kd2 e5 33. a7 h1=B 34. c8=K Bc6) 28... h4 29. c4?? { (-0.71 → -2.64) Blunder. c7 was best. } (29. c7 e5 30. a4 h3 31. c8=R h2 32. Rd8 e4 33. a5 h1=N 34. Ke2 Nf2 35. Kxf2 e3) 29... e5 30. c7 Ke7?? { (-2.33 → -0.50) Blunder. h3 was best. } (30... h3 31. a4 h2 32. c5 e4 33. c6 e3 34. c8=R Ke7 35. Rf8 Kxf8 36. c7 Ke8 37. c8=B) 31. a4? { (-0.50 → -1.87) Mistake. c8=N was best. } (31. c8=N Kd8 32. Nb6 e4 33. c5 h3 34. c6 Ke8 35. Nd7 Kxd7 36. cxd7 e3 37. d8=R h2) 31... h3 32. a5? { (-1.01 → -2.73) Mistake. c8=N was best. } (32. c8=N Kd8 33. c5 Kxc8 34. a5 e4 35. a6 e3 36. a7 h2 37. a8=N Kc7 38. Nxc7 h1=N) 32... e4 33. c5?? { (-2.16 → Mate in 17) Checkmate is now unavoidable. Ke1 was best. } (33. Ke1) 33... e3 34. Kf2?! { (-83.02 → Mate in 15) Checkmate is now unavoidable. c8=K was best. } (34. c8=K) 34... exf2 35. c6 f1=R 36. a6 h2 37. a7 h1=R 38. a8=K Rd1?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Rb1 was best. } (38... Rb1 39. Kb8 Rxb8 40. cxb8=N Re1 41. Na6 Kd7 42. cxd7 Re8 43. dxe8=Q#) 39. Ka7?? { (0.00 → Mate in 6) Checkmate is now unavoidable. c8=K was best. } (39. c8=K Rd7 40. cxd7 Kxd7 41. Kxd7 Rh6 42. Ke8 Rc6 43. Kf8 Rd6 44. Kb8 Rd3 45. Ka7 Rd6) 39... Kf7 40. Ka6 Rd3 41. Kb5 Rd8 42. cxd8=K Ke7?? { (Mate in 5 → 1.75) Lost forced checkmate sequence. Ke8 was best. } (42... Ke8 43. Kxe8 Rd1 44. Kd8 Rxd8 45. Kc4 Rd3 46. Kxd3#) 43. Kxe7 Rg1? { (1.75 → 3.52) Mistake. Rh8 was best. } (43... Rh8 44. Kd6 Rg8 45. Ke5 Rh8 46. Kb6 Rg8 47. Ke4 Rh8 48. Kd5 Rg8 49. Kbc5 Rf8 50. Kb4) 44. Kd7 Rf1 45. Kc7? { (3.52 → 1.75) Mistake. c7 was best. } (45. c7 Rf3 46. Kd6 Rh3 47. Ke6 Rh1 48. Kc5 Ra1 49. c8=K Rg1 50. Kcd7 Rg3 51. Kc7 Rh3) 45... Re1 46. Kbb6?? { (1.75 → Mate in 6) Checkmate is now unavoidable. Kc4 was best. } (46. Kc4 Rh1 47. Kb6 Rh8 48. Kd5 Rg8 49. Kbc5 Rf8 50. Kb4 Rh8 51. Kc3 Ra8 52. Kdd4 Rg8) 46... Re4 47. Ka7 Re5?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Rb4 was best. } (47... Rb4 48. Kab7 Rxb7 49. cxb7#) 48. Kcb7?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Kab8 was best. } (48. Kab8 Re1 49. Kcc8 Re4 50. Kbb7 Re3 51. Kbb8 Re4) 48... Rd5 49. c7 Rd8 50. cxd8=Q# { Game ends by variant rule. } 0-1